Replication Function not triggering (cross class)

Didn’t help sadly. It seems to be trace related issue that I couldn’t trace (pun not intended) down yet. It works fine if I call the same function on overlap in the same class.

Trace Hit (in another class) returns correct item instance, also the debug line drawn by DrawDebugLine is drawn correctly, but calling the function cross-class somehow makes it botch the job with actually executing the function serverside.