Replicating Battlefield Helicopter in UE4 w/ Blueprints (FINISHED!)

Playable Demo is available: http://goo.gl/aoSRJ3

And this conclude the journey of creating a blueprint to replicate Battlefield helicopters.
The project started at October 2017 and released on June 2018.
Playable demo finished two months after the release on August 2018.

Thank you everyone who followed close this project and helped with bug reports and feedback!

Thank You! Will try demo :wink:

Good afternoon. I noticed that the helicopter always lands horizontally and smoothly, even if it sat on an inclined surface of 35 degrees. How to include the qualitative physics of the helicopter (when nobody controls it)?