In case you still need a solution, or anyone looking for it, what worked for me was:
Right-click the BP asset on content browser Asset Actions -> Reload. Then Unreal will identify the corrupt variable and ask you if you want it removed (click yes)
In case you still need a solution, or anyone looking for it, what worked for me was:
Right-click the BP asset on content browser Asset Actions -> Reload. Then Unreal will identify the corrupt variable and ask you if you want it removed (click yes)