Hi @ErenHatchet,
Yes, you can use the Other Actor pin of the EventActorBeingOverlap
to check if the overlap is your player. There are a few ways of doing this. One of the simplest ways is to use tags.
In your player BP, search for tags in the details panel. Add one such as “Player” under the Tags array. Then from the EventActorBeingOverlap
node drag out and use the Actor Has Tag
node. Use a branch node to check the condition and put the code under the true
path.