Thank you for this,
I’ve created it as follows and now it works when I step off the cube;
Simple, and efficient
However now I got another problem
When I place the box within the proximity of the Collision Box of Labels I’ve created for the interest points, such as the Label or The Interaction Labels in the first post, the Pano appears from the beginning…
The red circle in the screenshot above shows the location of the cube for overlap events and it’s placed within the proximity of collision boxes irrelevant to it, or at least this is how I was thinking
and here you see how the pano, or the button in other terms appears as soon as I begin play:
I’ll be looking into this now
Would be in debt once agan if you have any suggestions or opinions regarding this
Think I need to limit the collisions to the cube or idk, just the player or smth?
As a side note; it just occurred to me that, I’ve got an AI character within that proximity as well. Idk if that has to do anything with any of these. But I doubt it.