Remove widget (floating healthbar)?

Figured I might as well include the entire death sequence I have right now just in case anyone doing the same is running into problems:

So what this does is, it sets the character to not alive (which prevents the AI tick from triggering any action), it then hides the healthbar, it ragdolls the character mesh and removes the collision from the capsule so it won’t hinder the player. After 15 seconds the dead enemy despawns.