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Remote compiling requires a server name. Please specify one in the Remote Server Name Setting Field. Not packaging from Windows to IOS in last Unreal versions (4.17-4.21)
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anonymous_user_76df31c4
(anonymous_user_76df31c4)
April 20, 2018, 4:59pm
4
I’m getting the sane error and could not package my project for ios.
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