Remote compiling requires a server name. Please specify one in the Remote Server Name Setting Field. Not packaging from Windows to IOS in last Unreal versions (4.17-4.21)

For anyone else hunting for info on packaging and build issues relating to icons / splash screens. There’s lots more to it over here:

https://forums.unrealengine.com/development-discussion/ios-development/1384017-418-how-do-i-change-the-ue4-packaging-ios-icon?p=1519078#post1519078