Remapping joystick rotation to 0-1

(Atan2(x/y) + 360) % 360 will give you a mapping from 0 - 360 based on your input scalar axis (0 - 1).

[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_178425_1575326346261_484”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

Atan2(x/y) will return you a mapping of something like this -

[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_178426_1575327067853_749”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

Goodluck and have fun :slight_smile: