I’m not the original poster, but I think I’m seeing the same behaviour. The time remaining never counts down, and during simulation, in the Transition editing window the Get Relevant Anim Time Remaining node has a blendspace in parentheses after the name which is not the blendspace being used. The solution was to delete that node and re-add it, and the newly added one will have the correct blendspace enabled. I suspect the transition had been copy/pasted.