Relevant anim time not working when using blendspace player with blendspace as reference

Hey ,

Could you migrate your character to a standalone project and send it to me. I’d like to see everything for myself, including what you’re doing in your transitions.

Currently, in my project, transitions using GetRelevantAnimTimeRemaining work as expected when the “from” state uses a blendspace. So I’m a little confused why they aren’t working for you and would like to experiment.

You can attach it here, but if you want to keep it private you can PM me a download link on the forums. Please respond here after sending a PM, if you do.