Hello! I am currently making a VR Game and am struggling to release an object from the VR player’s hand grip. The process I’m going for is present in many VR Games. When one object collides with another, the object in your hand is yoinked from your grip and does an animation. (Like inserting a CD or something). At the moment, I have it, so only the object Tagged with Document will activate the Move Functionality, but I’m not sure how to disconnect the VR Hand when it collides. Below, I have screenshots; any help is appreciated!
This is the component that will grab the object once it has been released by the Player forcefully
This was my attempt at detaching the object (ID) from my hand when it touched the document spawner