Sitrec
(Sitrec)
April 13, 2016, 2:50pm
403
I would suspect you also have the dll so I wouldn’t worry about posting a screen or anything
Almost certainly not. It should only stop the sequencer from loading but as it does load I wouldn’t worry about that error.
We are looking into the frame rate issues though. If possible it’d be interesting to know if you get these problems in UE4.10 using the current 4.10 version as it could be that it wasn’t the switch from 4.10 to 4.11 specifically, but rather that to use the 4.11 branch you’ve updated to a more recent version of (in which the problem actually is)? However I understand if that’s a bit of a pain for you to test.
EDIT: I have been testing and I am noticing a frame rate difference between 4.10 and 4.11, but more in the region of 10-15fps. Regardless that’s not great so we will try and figure out what’s caused !
Thank you. I think we used a slightly outdated version back in 4.10. I might be able to test it if I have time but it might take a while.
If it helps I’m using a GTX 980 TI and is what I get at about 1080p in editor and in the same part of the map:
4.11
4.10
happens to me as well. Although It did happen back in 4.10 as well and in the editor, I haven’t tried compiling and it happens both in full screen and not.