-
Great
-
We have cloud layers. These layers can be fully customised at runtime, however they currently encapsulate the whole sky. So any changes would apply to the whole sky, on that layer. Rain and storms are regional and can be controlled at runtime.
-
Let me know if you have questions, we aim to have a new documentation up week.
-
Ill copy what I have written in the new docs for Shore
-
Yes we do our best to provide support as much as requested, if that is through our Slack channel or Skype Calls
To use the Shore , add a 2D Scene depth camera into your project, with only Scene depth in R enabled.
Next, create a RenderTexture, setting it to capture only the Red channel
Now, attach the RenderTexture to the 2DSceneCapture, and attach the Camera to the correct water instance.
You can now place the camera above where you want to apply the effect (pointing downwards), and adjust the Shore Depth Width and Extents to your liking.