[RELEASED] for UE4: Complete Sky and Weather System

That’s a bit misleading as you did confirm there was a bug.
Just to be clear; you were able to manually change the sequence via the “1 2 3” key presses without issues. That was something we agreed on.
The bug happens when you attempt to automate it and remove the “manual” key press transitions. You stated you had found a bug and would work on resolving. I assume that never happened as per “was unable to replicate” type statement.

***EDIT: bug (user explained) is part of the automated transition as well. Only when automated, the time will go backwards from current time to the new sequence you are adding ins time. one is more noticeable when the time is set too fast. Like when your day/night cycles are set under 5 min (approx). ***

So far, if you want static clouds that never change and move across the sky and a time of day setup, is great. Looks great. Anything after that is a 100% fail. Like said, really needs renamed to " Cloud simulation" because the weather aspect has never properly worked since sequencer was removed. The guys at Wildcard were able to get it via the “old method” and it worked, but, since then, its never been resolved. Misleading posts are misleading.

I hate to be a downer all the time about but it just seems problems get swept under the carpet unless they are a bug about a cloud formation. I have had for over a year and have worked with it since 4.7.1 (Ark Kit) and never have gotten the weather to work. I have begged for to be looked at and it never does.

Random rain/snow option based on a “between int and int” bases. All i wanted to do was setup a cloud sequence and then have it rain between 3 hours and 9 hours at random (3 hour min wait before next possible rain sequence … up to 9 hour wait after last) and then switch back to the original cloud seq.

i dont mean to sound jerk-ish about but it just seems to get passed over every time. I general get “i dont have that” and come to find out, that person is not even using the weather system thats stated in the functional working features.
Also getting the “yeah i dont get that and cant replicate” and find out that person is using a modified version of the code. Ugh, most frustrating.

Is there a way to automate the weather ?
Make it easy: CloudSequence1 players for 30 min leading to RainSequence1 for 10 min, then, back to CloudSequence1.
that should be easy enough to get started, right?
Should be an easy screenshot of a working BP right? Literally like 4 or 5 nodes … i mean, its working yeah? lets see a working example.