[RELEASED] for UE4: Complete Sky and Weather System

is a video: https://youtu.be/Q-2mxl762YE I used a key to change the active sequence. To make it simple I just made a copy of the sequence and transitioned to the copy.
As a workaround I tried to control the keyframe values directly through blueprints it looks like it’s working but it won’t be practical as we plan to do big changes.