Relative Velocity along a local axis

Hi man,
really not an expert but:

  1. there is a node to get the velocity of the component https://docs.unrealengine.com/en-US/BlueprintAPI/Utilities/Transformation/GetComponentVelocity/index.html
  2. If you place a scenecomponent in wherever place , like child of the wing , you can get the world-location at every tick and get the speed
1 Like