reimport of textures is broken

I manually resized all my texture in photoshop afterwards I reimported them yesterday, fixed all scaling and position that was needed. Today when I start the editor is has completed destroyed all scaling and positioning.

This is the second time I have done this with exact same problem. Something is broken with the reimport of textures and sprite handling.

amazed nobody has any comments on this.

it is definitely broken. The problem is the re-import of textures and the sprites get out of sync. Adjusting the sprite texture size will magically go back to the old values for no reason.

Well this is not a question and it it is sad really…

You can probably try bulk editing: How Can I Edit Asset Properties in Bulk? | Knowledge base

I know it doesn’t fix the problem but it might save you some time.

You can also your own editor tool to modify all textures in the project if you happen to do it often enough.