Thansk so much for your time.
Very helpful and I understand the limitations much better now.
In reference to your shingles, that is the core of what I’m trying to do. I want to find a satisfying way in UE5 to handle what I used to do with tesselation and tileable textures on planes, roofs, floor planks, brick walls. To let things be unique and have charm I don’t want to export every single floor / wall / roof layout as a 20-30 MB mesh when packed. I’ve been looking to modular pieces to try to address this but that also seems to have short comings.
Appreciate the time you took on this and thank you again!