Header
TSubclassOf<ClassName> ClassPtr;
.cpp File
AClass::AClass(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
static ConstructorHelpers::FClassFinder<ClassName> ClassFinder(TEXT("**Path To File (IE: /Game/UI/HUD/BP_UI_HUD_PlayerInventory)**"));
if (ClassFinder.Class)
ClassPtr = ClassFinder.Class;
}