I see you’re trying to send the int to a widget or the player?
Then the ref needs to point to the widget or the player, currently it’s pointing at the same blueprint ![]()
To send it to the player, try

Make sure the player is implementing the interface.
I see you’re trying to send the int to a widget or the player?
Then the ref needs to point to the widget or the player, currently it’s pointing at the same blueprint ![]()
To send it to the player, try

Make sure the player is implementing the interface.