Hi!
I wanted to know whether Reference Viewer improves over time, so I switched to UE 5.5 (from EGS).
I see there is an option “Resolve Referencing Properties” and somehow it works - I can see on screen that BP_ThirdPersonCharacter references SKM_Quinn_Simple via CharacterMesh0.
However, for others I got “Impossible to retrieve at this time” - is this feature broken, or in progress, or something else?
It would be great to have an option in Reference Viewer to show exactly where reference happens, now I have to fiddle with searching etc.
Best!
Konrad