In Player Controller Blueprint
In Quest Base Blueprint
I think I understand what you’re saying to do, I’m just confused on how to do it. Also I’m actually working in the player controller, not the player character. I had the wrong interface connected in the screenshot lol. But this is what I’m at now and I’m not sure how I would bind the event inside of the player controller for the quest base. I also may be completely misunderstanding what your saying haha. Thanks again for taking the time to help!