Is there a way to record in a text file some numeric values allong with a timestamp ?
For example, recording the movement of the character in the scene.
I mean a kind of log.
A kind of replay functionality as well.
I know there is stuff for saving the game, but I did not see something allowing to do what I want.
I ask because I am thinking of building such Blueprint node from C++. You would specify the name of a file, a recording rame frequency along with some input parameters and it would record those input parameters in the specified file at the specified frequency. It could also be activated b some events.
Does anyone know about such thing already existing ?
Thanks alot !