Recording a Characters movements and actions to apply to a "Ghost" in the future.

Sorry its been so long everyone. I figured out how I could do this. I saved the first Delta Seconds from event tick into a variable and then set a timer to run a function that records all of the information I needed and for it to loop every Delta Seconds. it worked very well. Ill provide my blueprint on request if anyone needs it.

Thanks to everyone that helped me out!