Recieved Crash When Renaming Blueprint Component

I don’t remember if you are using Source or not, but I just found out that one of our devs put up a fix for this on GitHub. If you merge this file into your version of the editor it should correct the issue.

https://github.com/EpicGames/UnrealEngine/commit/90be8307a8457221fbb5df73a409b20e490e70e9