Realtime Dynamic GI + Reflections + AO + Emissive - AHR

Actually that scene is the same I upload, it should look exactly like that.
Think the blueprint scene is broken for some reason, looking into it, will tell you when I have that sorted out.
For the settings I recommend 3 for the initial displacement, and not much else really, try to make the bounds a tight as possible and go with a Voxel size of about 20 for starters, tweak that later. Look into the test scene, that should aid. And check it looks like on the pics, if not something is broken
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Hey , I guess you missed my earlier post, but is still going to be available after you complete it? And only a directional light the GI right now, right?