Yeah! Something like that. On the worst case, when the image moves a lot, it’ll be like rendering at 1/4 res but a) you are moving fast, so you don’t see much detail, and b) the normal interpolation trick fills in the gaps nicely.
Yeah! Something like that. On the worst case, when the image moves a lot, it’ll be like rendering at 1/4 res but a) you are moving fast, so you don’t see much detail, and b) the normal interpolation trick fills in the gaps nicely.