Real first person camera without any headbobbing.

The camera is attached to the head socket. This can be reduced from Anim graph of character, you have to add transform modify bone just before output pose.

I am facing same problem while making my game. You can watch this video for full tutorial: “https://youtu.be/BNxeXHrBNz0?si=CtJxPGUg_j2c1fho

It works like a charm