rdTools

Hello,

Thank you for such a quick reply!

  1. This is very helpful, thank you!
  2. Should I do LODs first or reduction first? Is the use case different for each or do they both result in performance increase? For example, I plan to reduce all textures to 2k as the maximum for all assets. Then I plan to reduce assets LODs to 1k. That way I can go back up if need be. If I’m unhappy with the results closer to launch I can always redownload the assets with their 8k textures. Does this make sense to do it this way?
  3. Are you saying I should just reduce the LOD’s only? Or after I reduce all textures down to 2k reduce the LOD’s to 1k or lower and if i’m happy with the 1k LOD I can always go back up to the 2k? I guess for clarification, I can’t really see any case where 8k would be necessary for an indy game in development until closer to launch and since its all being housed on a singular computer (with limited space) I can’t justify keeping them at 8k for my own viewing pleasure lol

Thank you again, your help is greatly appreciated

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