Hi Resolve,
I’m sorry to hear you’re still having problems saving those settings.
Here’s the test I built which does save the settings:
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Created a Light Blueprint, public variables for color and intensity which I set in its construction script:
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Put some in the scene, selected them, right-click and Create from selection:
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I use “BP_ContainerBase” as the base class, no ISMs and no randomization:
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And that’s it, the Blueprint then has those ChildActor Light Blueprints with the correct settings: