RCH - NPC Activity system

Thanks for the reply in youtube. If I may, I’d like to make some suggestions that I think would be helpful. The option to set the start and end times of activities based on the time of day. My game has a clock system, and I think it would work well with your system, setting the start and end times for working, eating, and sleeping from midnight to 7:00, for example.

The possibility of creating patrol paths for guards and routes for merchants, perhaps using splines.

These are just suggestions that I think would be helpful, if implemented if desired by you, of course.

Cheers

Locaster