I already have an interface… so maybe I can do it like that? Problem is that there are a lot of unknowns for me right now and my head is a bit of messed up right now with all this new info coming in
This is my current Raycast. You are suggesting to replace the “Event Tick” to “press E”. My press “E” is actually an InputAction InteractWithObject. I did this in the project settings > Input.
EDIT:
Ok… this works… so far. I also am able to check for variables & send events to other BP by using Cast To:
Thanks for the help so far!! <3