For any future users, who would like to process|parse raw input of the Thrustmaster POV hat.
The POV hat uses Degrees as it’s axis rate, but the ‘default’ state returns a rate which exceeds the max value, so ‘0’ can be North.
if (Rate > 2.0f) return;
Rate = FMath::DegreesToRadians(Rate * 100.0f);
// Rate = 0.0|UP, 0.25|RUP, 0.5|R, 0.75|RDN, 1.0|DN, 1.25|LDN, 1.50|L, 1.75|LUP