Random Sequence Player not working as expected?

Version: 5.2.0-25360045+++UE5+Release-5.2

Still works funky.
At least one concrete bug - reset to default arrows just set values to 0.

Hard to adjust blends properly. Default value of 0.2 time with linear interpolation results in “partial loops” - looks like character plays sequence X 1.2 times. I guess it might be desirable in some cases, but it’s giving me a hard time while trying to setup short randomized idles. Character either jitters or noticeably overlaps sequences.
Very short time and custom curve seem to help.

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