Random Room Generation

What kind of issues did you run into with having child actors in blueprints?

Seems to be working for me so would really like to know if there are any limitations that I am currently not seeing.

Currently getting a bunch of warnings when a child actor has a static component but have not looked into it yet and seems only reasonable that only movable actors can spawn at run time.

edit: Seems the spawned blueprints are spawned as static so it seems it is just the child actor component that changes mobility when spawning a room.