Are you sure your widget is not null? The only way to be sure is to put a if (Widget!=NULL) before calling any function on it try doing that and see what happens
Another suspicious thing I notice is
Is that normal behavior?
Are you sure your widget is not null? The only way to be sure is to put a if (Widget!=NULL) before calling any function on it try doing that and see what happens
Another suspicious thing I notice is
Is that normal behavior?