Wooohooo I managed it to have my “Randomians” initialized at “Edit Time”. Now I can simply drag a new character into the map and “dice” how it looks (character 3D-model still WIP…)
I got this nice “Dice Character” button that calls my RandomizeCharacter function by checking “Call in Editor” in my character blueprint. So easy to use! Love it!

For fun I will now try to make some AI for the guys, and let them use a train that I animate along a spline … #Pixel City Transport Tycoon 2020 … This should keep me busy for a while…
Have a nice dev time!
Cyan