Rama's Save System Plugin - where is it?

I understand serialization is no simple business… from what I’ve gathered, to do a “save anywhere” you have to iterate upon every one of your actor classes that you intend to be save-able and loadable with a for loop, store their relevant variables in arrays and all that good stuff… is that really the only way? Sounds really tedious and I imagine with Blueprints it will just make things even way more complicated.

Also, I can’t seem to see if there is a way to save an AI state, and the current frame of animation the actor was in… and lastly a particle’s trajectory. Or perhaps I’m just not looking hard enough?