Thank You, i will have a look at it, as i understand you only added the ping class in c++ to be exposed in blueprints, is that correct ?
Wish someone would just port this fully over as raknet has so many awesome features that extend UE4 network.
Thank You, i will have a look at it, as i understand you only added the ping class in c++ to be exposed in blueprints, is that correct ?
Wish someone would just port this fully over as raknet has so many awesome features that extend UE4 network.