Rafael Valoto - Windows Dualsense for Unreal Engine 5.2 ~ 5.6

Yes, Bluetooth. Its happening on 3 different PCs. Its only 1 bluetooth device connected (The Dualsense)

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With just one controller connected via Bluetooth I was unable to register a drop in FPS, however I tested it in a limited scenario, without many graphics, running at 110, 120 FPS

Really had to leave a comment of appreciation for your plugin. After trying to setup RawInput and GameInput, neither worked really well with my project setup, since I needed local splitscreen, but after trying yours, it worked out of the box, even with more controllers. I could also configure it to work with PS4 (USB-only, I’m not sure if its possible for bluetooth from what I researched) by following your plugin logic and how inputs were detected. You’re a life saver!

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Thank you for the comment, did you need to make any code changes to make it work with DualShock? If so, and you have some time, could you contribute on GitHub by adding support for DualShock? I was thinking of making an interface to separate the classes, as the buffer for DS4 must be completely different from DualSense?