Quick question on Fab license pricing

Old stuff before FAB, I agree. New stuff, should have option for Lifetime OR subscription seat per term. i.e. You buy a car asset in FAB for 1 year subscription (indie), you’ll then can use that car for any of your games for the duration of that year. Soon after, you should get a warning when opening up Unreal Engine that “the car asset is about to expire” and get 3 options: Ignore, buy again or buy forever. If you choose ignore, just like Games, Apps, 3D software… that asset should lock :lock:.

I know you disagree with this because you’re on the opposite side. But if think about it, all big Game devs do the same thing with tockens, locked levels, upgrades, etc. to their customers. Why shouldn’t we?

But anyway, that’s a subject for another generation I guess. Cause presently, Epic fully support your side. They just want you to sell Games and give you everything for Free. Hopefully, that will change and compensate both Devs and Artist equally.