Quick question on Fab license pricing

yeah that scenario just sprung to mind - a well organized studio would have prepared for that anyway.

I do get what your saying, and I’ve thought before that it would be nice to have an “Epic Game Pass” where a studio could pay Epic a subscription each year, and the vendors of assets they use get paid each year from that.

As far as something smaller - I think subscriptions rely on a large customer base so the subscription price can be low, I don’t know if it would work for smaller customer bases.

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