Quick log question

Hi All - If in simulate mode and I accidentally drag a static mesh over the viewport on the way to somewhere else it gives a ton of log warnings and a popup of the Message Log window once the simulation is stopped as it thinks I’m trying to drop my static meshes into the scene which I’m not. The message category in the Message Log is ‘Play In Editor’.

Any idea which log category I need to suppress to prevent this as I can’t figure out which one it is. Also, assume I can suppress with a console command like ‘log LogActor none’. ??

Thanks!!

Here’s the actual message in my output log:

PIE: Warning: Mobility of /Game/UEDPIE_0_NewMap.NewMap:PersistentLevel.StaticMeshActor_0 : StaticMeshComponent0 has to be 'Movable' if you'd like to move.