Hey, it appears that in 4.8 (PerceptionComponent->OnPerceptionUpdated.AddDynamic) is no longer a function. There is only .Add or .AddUnique. Either way both of these require a delegate to be passed in. My question is how to I declare/create this delegate
In my code I have (void SenseUpdated(TArray<AActor*> testActors)
but neither of those functions will accept that. How would I turn that into a delegate I can use.