[Question] Player index?

The local player index is always zero (most of the time when doing multiplayer, you only need to determine if the event is happening on the authority or not, you do not need to use player index).

The instigator will have a unique index on the server that you can use if you need to. Be aware that this will not be the same index as on that instigator’s client (they will be local and therefore zero :wink: )