Question about the IsVisible (render) node?

I think it’s applied to the whole map. Even if you can’t see the enemy in the camera, if it’s not visible, it will return false. Else, if there are 5 enemy in the map, all of them is visible, but only 2 you see in the camera yet, if you check the IsVisible for the other 3, it will return true because it’s not hidden in the game.

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