You haven’t explained, why you need a laptop for game development, so I’ll just assume you need the mobility.
The spec you provided will do fine for Maya/Maya LT. Designing low-poly models and assets is not a resource intensive endeavor. It only become an issue if you plan on creating entire game level(s) scenes complete with a full array of assets, textures, and logic. Also, 3D rendering is very resource intensive and I would not use a laptop to do so. So yes, this laptop will do fine for simple, low-poly modeling and texturing.
I would not recommend any laptop for Unreal Engine game development. UE4 is VERY taxing on mobile setups. That means slow production environments, slow saves/renderings, and the cpu/gpu pushed at 100% consistently which creates a lot of heat. Laptop have a lot of problems with heat management and will shut it self down if need be, even if you’re in the middle of a project. In addition, the integrated GPU is not enough to test your scenes. You will experience lag and/or have extremely low fps. This is not the idea environment to test game in.
So, while I can recommend that laptop for Maya, I can not recommend it for UE4 development.