how to use control rig directly in sequence but a control rig sequence?This feature is important for animation scene。
Hey there,
I’m assuming you’re inquiring about using your character rig controls in sequencer? If so I’m not sure that’s possible to do in UE4.
You can’t control what the bones do via a trigger or anything but you can code it in via other creative ways…
Basic example is triggering it by entering a transparent trigger mesh that starts the event.
I have even actually done it with a key press recently.
you just have to press the key at the right time when recording the sequence in sequencer. it takes some time…
The best way is to call events through sequencer
https://docs.unrealengine.com/en-US/…ent/index.html
But… you know… 5m to make vs 20m to make because I had never used sequencer events before… 
Thank you for help.I will try this solution.I also found a plugin called AllrightRig recently, but it’s not quite stable yet