Question about changing perspective mid game.

Hey Klonak,

To help you get started with this question, here’s a good example of how to switch between multiple cameras within your character blueprint:

From there, you would just need to have a trigger volume in your level that would tell the character to switch cameras, which is partially explained in that same question above. Give it a go with this information and if you get stuck implementing this, just let us know.

Hope this helps!

-Steve